Overview

Trapped in a dark, shifting, and abandoned house, you must uncover hidden photographs of its past owners to restore it to life and escape. At first, the task seems simple: place the photographs, innocently smiling, into their empty frames scattered throughout the house. But as you work, the house begins to transform and eerie whispers echo through its cold halls. Unsettling clues emerge, and the very walls distort around you.

Framed in Fear explores themes of psychological horror, betrayal, and the illusion of control. The game plays with the Prisoner’s Dilemma, forcing players to choose between cooperation and self-preservation, while the house itself serves as a metaphor for inescapable fate and the cyclical nature of suffering.

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Game Features:

  • Explore the house

  • Restore the pictures

  • Escape!

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Below contains a link to my itch.io page to download the project, please feel free to give it a try or contact me if there's any bugs found!

Framed In Fear

Details

Project Start:

Mar 2025

Project Complete:

Apr 2025

Project Duration:

2 Months

Team Size:

7 pax

Production Type:

Unity 6 Engine

*This project is affiliated with DigiPen

*This project makes use of AI content

Key Role / Contributions

  • Lead programmer

  • Team Coordinator and Manager

  • NavMesh AI Specialist

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