Overview

Freedom Bound is a 2D cat and mouse escape game, where as the escapee, your objective is to collect sufficient entities while avoiding the "edges" (Enemies) of that plane! Something goes wrong during your journey and you're stuck there, so your objective is to find your way to a spot that you can be extracted from safely by your companion!

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Game Features:

  • Integrated a tile-generator that be addressed and implemented using just an excel sheet to facilitate level generation outside Unity Game Engine

  • Integrated a tile-type database on whether a tile has a feature or not, including enemy spawn point, enemy roam point, item spawn point etc.

  • Enemies have a detection range and a fall-off range, but can also get stuck in the locks around the map!

  • Escape the world and head home for dinner!

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Freedom Bound

Details

Project Start:

Jun 2023

Project Complete:

Jul 2023

Project Duration:

2 Months

Team Size:

3 pax

Production Type:

Unity Game Engine

*This project is affiliated with DigiPen

Key Role / Contributions

  • Lead System Designer

  • Database Supervisor & Engineer

  • Game Design Advisor

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