



Overview
Freedom Bound is a 2D cat and mouse escape game, where as the escapee, your objective is to collect sufficient entities while avoiding the "edges" (Enemies) of that plane! Something goes wrong during your journey and you're stuck there, so your objective is to find your way to a spot that you can be extracted from safely by your companion!
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Game Features:
Integrated a tile-generator that be addressed and implemented using just an excel sheet to facilitate level generation outside Unity Game Engine
Integrated a tile-type database on whether a tile has a feature or not, including enemy spawn point, enemy roam point, item spawn point etc.
Enemies have a detection range and a fall-off range, but can also get stuck in the locks around the map!
Escape the world and head home for dinner!
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Freedom Bound
Details
Project Start:
Jun 2023
Project Complete:
Jul 2023
Project Duration:
2 Months
Team Size:
3 pax
Production Type:
Unity Game Engine
*This project is affiliated with DigiPen
Key Role / Contributions
Lead System Designer
Database Supervisor & Engineer
Game Design Advisor