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The Kettle Gourmet

Game Assets 3D Modeller - Intern

Overview

During my internship, I contributed to the development of 3D assets for game environments and characters, collaborating closely with designers, artists, and project leads. I regularly communicated with team members and clients to understand requirements, provide updates, and incorporate feedback. To maintain accountability and ensure deadlines were met, I implemented a personal tracking system using Instagram to record daily tasks and completed deliverables, which helped me stay organized and transparent with my progress.

As a team, we have developed multiple games under the developer name Zacky Wacky, including "Mall Mogul", "Asteio" and "Anti Harvest". Each project allowed us to explore different genres and mechanics, from simulation and strategy to narrative-driven experiences, while honing our skills in game design, prototyping, and collaborative development. Working across these diverse projects also provided opportunities to engage with client requirements, iterate on feedback, and deliver cohesive, polished gameplay experiences under a unified developer identity.

Learning Takeaways

This internship strengthened my teamwork and communication skills, as I learned to coordinate effectively with multiple stakeholders and navigate client feedback constructively. I also gained experience in time management and project tracking, developing a reliable system to ensure deadlines were met and progress was visible to both my team and supervisors. Beyond technical skills, I deepened my understanding of how clear communication, transparency, and accountability contribute to smooth collaboration and successful project execution in a professional game development environment.

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© Framer Inc. 2025

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